hipreme_engine ~master (2025-09-27T13:37:43Z)
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Image.this
hip
assets
image
Image
Loads an arbitrary buffer which will be decoded by the decoder.
this
(uint width, uint height, ubyte bytesPerPixel)
this
(string path)
this
(string path, ubyte[] buffer, void delegate(IImage self) onSuccess, void delegate() onFailure)
class
Image
this
(
in
string
path
,
in
ubyte
[]
buffer
,
void
delegate
(
IImage
self
)
onSuccess
,
void
delegate
(
)
onFailure
)
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hip
assets
image
Image
aliases
h
w
constructors
this
functions
convertPalettizedToRGBA
getBytesPerPixel
getHeight
getName
getPalette
getPixels
getWidth
hasLoadedData
isReady
loadFromMemory
loadRaw
monochromeToRGBA
onDispose
onFinishLoading
static functions
getPixelImage
variables
bitsPerPixel
bytesPerPixel
decoder
height
imagePath
pixels
width
Loads an arbitrary buffer which will be decoded by the decoder.